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Jan Kejř
Jan Kejř
Props and Environment Artist
Prague, Czech Republic

Summary

I am a passionate 3D modeler from central Europe. Since 2011 I have been surrounded by video-editing, photography, and games. I started creating Minecraft animation videos with Cinema 4D, then I proceeded to After Effect and Adobe Premier. From the year 2018, I have been doing environment and props design with Autodesk Maya, Substance Painter / Designer, ZBrush and Unreal Engine.

Skills

3D ModelingPBR TexturingVideo EditingPhysically Based RenderingPhotographyConcept Art

Software proficiency

Maya
Maya
3ds Max
3ds Max
Cinema 4D
Cinema 4D
After Effects
After Effects
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine